New champions from TFT Set 12 - Magic n Mayhem have been added and the cheat sheet is up to date! Which strategies will you discover? Plan out your team comps with our champion cheat sheet!
Teamfight Tactics is a fast-paced game, and that means you need to be able to quickly figure out which champions to pick in between rounds. Our cheat sheet makes it easy to see all TFT champions at once and quickly pick out what classes and origins they belong to.
If you're here for a list of all TFT champions and what they do, you can also find that below!
ChampionSpellHealthArmorMagic ResManaAtk DmgAtk SpdAtk Range
Ahri2G
Passive: Gain 30% bonus Ability Power from all sources. Active: Fire an orb towards the target dealing 135/200/280 magic damage. After hitting an enemy it returns, dealing 90/135/210 true damage.
550
990
1782
20
20
0 / 40
35
53
79
0.75
4
Akali2G
Dash to the farthest enemy within 3 hexes, dealing 138/206/328 physical damage to them. The next 3 attacks launch kunai at the target, dealing 115/173/280 damage.
700
1260
2268
45
45
10 / 70
55
83
124
0.75
1
Ashe1G
For the next 5 seconds, Ashe fires an extra missile dealing 23/34/51 physical damage at a target near Ashe. This effect stacks.
450
810
1458
15
15
30 / 80
50
75
113
0.7
4
Bard3G
Launch a magic missile at the target that bounces 4 times between enemies dealing 100/150/240 magic damage to enemies hit. They also take 10% more damage for 3 seconds.
700
1260
2268
25
25
10 / 90
40
60
90
0.75
4
Blitzcrank1G
Gain 298/401/566 Shield for 6 seconds.
650
1170
2106
40
40
40 / 90
65
98
146
0.55
1
Briar5G
Leap to the largest group of enemies, dealing 60/90/675 physical damage to enemies in a 2-hex radius and Stun them for 1.25 seconds. Then, enter a frenzy, gaining 60/60/666% Attack Speed, 15/15/100% Omnivamp, and causing attacks to deal 24/36/270 bonus physical damage to the target and adjacent enemies. If already frenzied, empower the next attack to chomp, dealing 120/180/1349 physical damage.
1200
2160
3888
60
60
0 / 80
60
90
135
0.8
1
Camille5G
Passive: On target death, hookshot to the lowest percent health enemy within 3 hexes and deal 140/210/1530 physical damage. After a hookshot or Ability cast, the next attack deals 195/292/2530 true damage. Active: Knock back and Stun enemies adjacent to the target for 1 seconds, dealing 140/210/1530 physical damage. Create a containment zone around the target for 4 seconds. Gain 30% Durability and 200% Attack Damage while in the zone.
1200
2160
3888
60
60
30 / 100
85
128
191
0.9
1
Cassiopeia2G
For the next 6 seconds, attacks instead deal 95/145/230 magic damage.
600
1080
1944
20
20
0 / 50
35
53
79
0.75
4
Diana5G
Dash within 2 hexes to hit the most enemies possible and heal for 225/280/3000. Excess healing becomes a 3 second Shield. Then, deal 380/570/9001 magic damage to adjacent enemies and 170/255/9000 magic damage to enemies 2 hexes away. Every 2/2/1 casts create a snowfall that Chills all enemies and heals all allies for 200/300/1500 over 3 seconds. Excess healing also becomes a 3 second Shield.
1200
2160
3888
60
60
40 / 120
60
90
135
0.85
1
Elise1G
Transform into a spider, replace this Ability with Petrifying Venom, then cast it. Petrifying Venom: Stun the target for 1.5 seconds and deal 145/217/331 magic damage to them. Heal for 160/190/230.
650
1170
2106
40
40
30 / 90
50
75
113
0.6
1
Ezreal3G
Dash to the ideal spot within 3 hexes. Then, fire a blast in a line, dealing 206/299/446 damage reduced by 20% for each enemy hit.
700
1260
2268
25
25
15 / 75
60
90
135
0.75
4
Fiora4G
Leap backward and briefly gain 70% Durability. Then, sweep through the most enemies possible within 2 hexes, dealing 135/203/608 physical damage to each one, plus 303/454/1481 split between all enemies hit.
1150
2070
3726
55
55
70 / 130
75
113
169
1
1
Galio2G
Reduce incoming damage by 15/20/25 for 4 seconds. Fire two magic bolts that converge on the furthest enemy within 3 hexes, Stunning them for 1.25/1.25/1.5 seconds. Each bolt deals 50/75/115 magic damage to enemies it passes through.
750
1350
2430
45
45
30 / 90
55
83
124
0.65
1
Gwen4G
Passive: Every 2 casts, Gwen gains a Snip! stack. Active: Dash and snip twice plus once for every Snip! stack in a cone. The first and last snip each deal 125/190/570 magic damage and other snips each deal 50/75/225.
1100
1980
3564
50
50
0 / 40
50
75
113
0.8
2
Hecarim3G
Passive: On takedown of the current target, if Hecarim's next target is out of range, charge to them, dealing 130/195/308 physical damage. Active: For the next 6 seconds, attacks also cleave adjacent enemies for 78/117/189 physical damage.
800
1440
2592
50
50
0 / 50
60
90
135
0.75
1
Hwei3G
Paint a lightning bolt on the target. A moment later the bolt strikes, dealing 135/205/325 magic damage to the target and 54/82/130 magic damage to adjacent enemies. Every 3rd cast, paint 2 extra bolts on the lowest percent Health enemies.
650
1170
2106
25
25
0 / 40
35
53
79
0.75
4
Jax1G
Deal 80/120/180 magic damage to adjacent enemies and gain 60/75/95 Armor and Magic Resist for 6 seconds. During this time, attacks deal 16/36/81 bonus magic damage.
650
1170
2106
45
45
20 / 60
40
60
90
0.6
1
Jayce1G
Transform into hammer form and gain 35 Armor and Magic Resist. Replace this Ability with Hammer Slam and immediately cast it. Hammer Slam: Leap to the target, dealing 253/379/596 physical damage.
600
1080
1944
30
30
0 / 60
50
75
113
0.7
4
Jinx3G
For 4 seconds, gain 110% decaying Attack Speed and her attacks deal 27/41/63 bonus true damage. Takedowns refresh this effect for 3 seconds.
650
1170
2106
25
25
0 / 50
55
83
124
0.75
4
Kalista4G
Passive: Attacks embed a spear in her target. Every 3 attacks, also embed spears into 2/2/4 nearby enemies. Active: Deal 30/47/103 physical damage to each enemy for each of their embedded spears.
850
1530
2754
30
30
0 / 70
60
90
135
0.75
4
Karma4G
Attach a temporal rift to the target and the closest unaffected enemy that deals 195/295/890 magic damage over 8 seconds. Reset the duration of all other rifts on the enemy. If they die while affected, the rift explodes into stardust and heals adjacent allies for 8% of their max Health.
850
1530
2754
30
30
0 / 30
45
68
101
0.75
4
Kassadin2G
Deal 110/165/255 magic damage to the target and gain 300/335/370 Shield for 3 seconds. For the rest of combat, attacks deal 35/50/80 bonus stacking magic damage.
700
1260
2268
45
45
30 / 70
45
68
101
0.75
1
Katarina3G
Blink to the largest group of enemies within 2 hexes and spin, dealing 160/240/365 magic damage over 3 seconds to enemies within 2 hexes and Wounding them for 5 seconds. The 2 nearest enemies take 248/372/566 magic damage instead. If Katarina kills an enemy, she blinks to reposition again.
800
1440
2592
45
45
20 / 80
50
75
113
0.75
1
Kog'Maw2G
Launches a honey wad through the current target, dealing 160/248/402 physical damage to enemies hit. Adjacent allies hit by the trail are set abuzz, gaining 20/25/30% Attack Speed for 4 seconds.
550
990
1782
20
20
15 / 75
55
83
124
0.75
4
Lillia1G
Heal for 220/260/320, then deal 170/255/385 magic damage to adjacent enemies.
650
1170
2106
40
40
50 / 110
45
68
101
0.6
1
Milio5G
Throw 2/2/8 completed items to allies with open slots. If an ally has no room for items, they instead gain a stacking 12% Damage Amp for the rest of combat. Then, throw 3/3/8 knick-knacks at enemies that each deal 290/435/999 magic damage. Occasionally, also finds something special in the backpack.
900
1620
2916
40
40
30 / 120
50
75
113
0.8
4
Mordekaiser3G
Gain 200/250/325 Shield that decays over 2 seconds and slam the target, dealing 180/270/430 magic damage in a 2-hex line. Gain 10 Ability Power for the rest of combat.
850
1530
2754
50
50
0 / 40
60
90
135
0.6
1
Morgana5G
Gain 450/575/2500 shield for 4 seconds and summon a swarm of 8/8/30 bats. They seek out the 4 closest enemies within 3 hexes and deal 140/210/888 magic damage each. Bats deal true damage to enemies below 25% Health.
1100
1980
3564
60
60
40 / 110
50
75
113
0.8
2
Nami4G
Fire a bubble that deals 220/330/990 magic damage at the largest group of enemies within range. Every 3rd cast, summon The Leviathan instead, which Stuns and deals 200/300/900 magic damage to enemies in a line.
850
1530
2754
30
30
0 / 50
45
68
101
0.8
4
Nasus4G
1100
1980
3564
60
60
0 / 80
65
98
146
0.65
1
Transform into a Crab for 2 seconds. Over the duration, regain 18% health and release scuttleblasts at 3 nearby allies and 3 nearby enemies. Allies hit are healed for 75/100/125; enemies hit take 100/150/240 magic damage and are stunned for 1.25 seconds.
900
1620
2916
45
45
50 / 125
50
75
113
0.65
1
Nilah2G
Passive: Shields grant 75% Attack Speed for 3 seconds. Active: Dash up to 2 hexes away, then deal 198/297/470 physical damage to enemies in a line through the target. Gain 100/140/180 Shield for 3 seconds.
700
1260
2268
35
35
0 / 60
55
83
124
0.8
2
Nomsy1G
Sneeze fire at the target, dealing 213/323/499 physical damage. Dragon Upgrade: Instead sneeze dragonfire in a larger area. Dragonfire deals 290/435/663 physical damage.
500
900
1620
15
15
15 / 60
50
75
113
0.7
4
Norra
Launch a ball at the current target that explodes for magic damage, and colors the area for 3 seconds, dealing magic damage per second. If the ball lands in an area that is already colored, it will bounce to a new location within 2-hexes before exploding. Magic Damage: 180% / 270% / 1000%
Damage Over Time: 500% / 750% / 3000%
900
1620
2916
40
40
30 / 90
50
75
113
0.8
4
Nunu2G
Bite the target, healing for 250/300/350, dealing 200/300/450 magic damage, and Chilling them for 3 seconds.
800
1440
2592
45
45
25 / 75
50
75
113
0.6
1
Olaf4G
Passive: Every 4 attacks and when changing targets, leap at the target and deal 112/168/551 physical damage to the target and adjacent enemies. Active: For the next 5 seconds, gain 90/100/300% Attack Speed, 12% Omnivamp, and crowd control immunity.
1150
2070
3726
60
60
30 / 80
70
105
158
0.85
1
Poppy1G
Gain 275/300/325 Shield for 3 seconds. Then, wallop the target for 238/356/534 physical damage.
650
1170
2106
40
40
30 / 80
50
75
113
0.6
1
Rakan4G
Gain 300/496/1713 Shield for 3 seconds and shoot 8 feathers in a wide cone, dealing 150/225/1200 magic damage to enemies they hit. Then land, granting allies within 2 hexes a 100/130/1000 Shield for 4 seconds.
1100
1980
3564
60
60
60 / 140
60
90
135
0.7
1
Rumble2G
For 3 seconds, gain 30/30/35% Durability and create a cone of flame that deals 220/330/515 magic damage over the duration and Wounds enemies for 5 seconds.
800
1440
2592
45
45
20 / 60
50
75
113
0.65
1
Ryze4G
Open portals that fire 12/12/18 magic bolts split among the 4 closest enemies. Each bolt deals 75/110/225 magic damage.
850
1530
2754
30
30
15 / 90
45
68
101
0.8
4
Seraphine1G
Fires a soundwave towards the longest line of enemies that deals 210/315/480 magic damage, reduced by 35% for each enemy hit.
500
900
1620
15
15
10 / 70
25
38
56
0.7
4
Shen3G
Gain 35/35/40% Durability for 3 seconds. Create 3 volcanic ruptures under the closest enemies which Stun for 1.5 seconds and deal 120/180/300 magic damage. Subsequent ruptures on the same enemy are 50% effective.
850
1530
2754
50
50
50 / 120
60
90
135
0.7
1
Shyvana2G
Transform into dragon form and gain an aura that deals 42/67/109 magic damage per second to adjacent enemies. Then fly through the largest group of enemies within 2 hexes and Stun them for 1/1/1.25 seconds. Dragon Upgrade: While in dragon form, heal 0.7% of max health whenever a Burning enemy is damaged by an attack or ability.
800
1440
2592
40
40
0 / 70
55
83
124
0.65
1
Smolder5G
Passive: Fly around and attack the nearest enemy. Active: Gain 50/50/500% Attack Speed and replace Smolder's attacks with fireballs that deal 164/254/2387 physical damage for 6/6/60 seconds. Dragon Upgrade: Each fireball also heals 20/30/200 Health.
1000
1800
3240
50
50
30 / 80
75
113
169
0.85
4
Soraka1G
Call down a star on the target that deals 170/255/385 magic damage to adjacent enemies then heals a nearby ally for 100/120/150.
450
810
1458
15
15
20 / 60
30
45
68
0.7
4
Swain3G
Transform, gaining 275/325/400 max Health. While transformed, deal 25/35/60 magic damage to enemies within 2 hexes every second. If already transformed, gain 175/225/300 additional max Health and increase the damage by 15/25/35.
900
1620
2916
45
45
70 / 140
60
90
135
0.6
1
Syndra2G
Conjure a rift on the target that deals 250/375/585 magic damage and 20% Shreds for 6 seconds. This ability upgrades the more it is cast. 15 Casts: Enemies adjacent to the target are Shredded and take 125/190/290 magic damage. 30+ Casts: For every 30 casts, create an additional rift on a nearby enemy that deals 40% damage.
550
990
1782
20
20
0 / 70
35
53
79
0.75
4
Tahm Kench4G
Dive underground and surface next to the closest enemy. Send out a shockwave towards the farthest enemy within 4 hexes. Enemies within 2 hexes or hit by the shockwave take 153/245/1170 magic damage and are Stunned for 1.75/2/8 seconds.
1050
1890
3402
60
60
80 / 180
70
105
158
0.55
1
Taric4G
Gain 55/60/90% Durability for 4 seconds and attract nearby enemy projectiles. At the end, release a nova that deals 100/150/1000 magic damage in a 2 hex range.
1100
1980
3564
60
60
50 / 100
60
90
135
0.65
1
Tristana2G
Fire a cannonball at the target, dealing 224/336/523 physical damage to the first enemy hit. That enemy is knocked back 2 hexes and Stunned if they are within 2 hexes of Tristana.
550
990
1782
20
20
0 / 60
55
83
124
0.75
4
Twitch1G
Fire a shard of ice at the target that pierces through enemies hit, dealing 93/139/208 physical damage, reduced by 20% for each enemy hit. Targets are Sundered for 5 seconds.
450
810
1458
15
15
0 / 40
50
75
113
0.7
4
Varus4G
Fire a supernova at the largest clump of enemies within Attack Range plus 1 hexes that deals 239/364/1145 physical damage to the target and adjacent enemies. It explodes into a cluster of fireballs, each dealing 120/200/916 physical damage.
850
1530
2754
30
30
20 / 100
70
105
158
0.75
4
Veigar3G
Passive: Gain 3 Ability Power for every Charm you buy. Active: Deal 200/300/480 magic damage to the target.
650
1170
2106
25
25
0 / 40
40
60
90
0.75
4
Vex3G
Gain 375/450/525 Shield for 4 seconds, increased by 5% for each enemy targeting Vex. When it expires, deal 80/120/200 magic damage to enemies within 2 hexes.
850
1530
2754
50
50
50 / 100
50
75
113
0.65
1
Warwick1G
Passive: Permanently gain 1% Attack Speed and movement speed for each champion killed. Attacks heal for 15/20/30 Health and deal 23/34/51 bonus physical damage. Gain double the healing and physical damage for targets below 25% Health.
700
1260
2268
40
40
0 / 0
45
68
101
0.75
1
Wukong3G
Passive: Gain 30% bonus Armor and Magic Resist from all sources. Active: Spin, gaining 315/410/500 Shield for 4 seconds and dealing a total of 101/158/246 physical damage to each adjacent enemy.
1000
1800
3240
55
55
20 / 70
75
113
169
0.6
1
Xerath5G
Launch 10/10/99 arcane blasts at random enemies that each deal 210/315/666 damage.
900
1620
2916
40
40
0 / 120
50
75
113
0.8
4
Yuumi
0 / 0
Ziggs1G
Throw a bouncing bomb at the farthest enemy. The bomb explodes on the first enemy hit dealing 200/300/450 magic damage to the target and 100/150/225 to all nearby enemies.
450
810
1458
15
15
0 / 50
30
45
68
0.7
4
Zilean2G
Place a bomb on the target, dealing 180/270/420 magic damage and Stunning them for 1.25 seconds. When the stun ends or the target dies, the bomb explodes, dealing 180/270/420 magic damage to the target and 150/225/350 magic damage to adjacent enemies.
550
990
1782
20
20
20 / 70
35
53
79
0.75
4
Zoe1G
Deal 120/180/270 magic damage to the target and reduce their Magic Resist by 10/15/20 for the rest of combat.
450
810
1458
15
15
0 / 30
30
45
68
0.7
4